One for your CPU.
One for your GPU.
PowMachina mines with two algorithms at once. Each keeps its own difficulty, so your laptop never competes against a rack of graphics cards — it competes with other processors.
Two mining algorithms, one chain — and nobody gets left out.
PowMachina mines with two algorithms at once. Each keeps its own difficulty, so your laptop never competes against a rack of graphics cards — it competes with other processors.
Blocks alternate between the two, and neither side can mine more than two in a row. CPUs and GPUs each earn about half — by design, not by luck.
Rented CPU power can make two blocks at most — then it waits for the graphics cards. To rewrite the chain, an attacker needs a majority of both.
Gigabytes a year, not terabytes. And yes, that’s with the full history.
A node that isn’t mining checks blocks in under 1 GB of memory. What mining needs on your card grows slowly and stops at 8 GB.
A normal payment is about 200 bytes and pays around 0.000002 POWM. You pay for the space you use, and that’s it.
Spam is priced by the clutter it leaves behind. Splitting 1 POWM into a hundred crumbs doesn’t fit in any block — the network itself refuses it, not just a wallet.
One free miner for your processor and graphics card at once. On an RTX 3090 it uses 95% of the card’s memory speed, and it checks itself against the reference code before it mines a single block.
Point several rigs at your own node — no pool needed. The wallet keeps your keys off the node, behind 24 words and a password.
No premine, no pre-sale. Block one pays 0.10 POWM instead of 10, and the reward ramps up over the first week — being early with a warm rig buys you nothing.
5% of each block funds development for the first two years. That is the only cut.
Its coins are worth nothing on purpose, and nothing is for sale. The miner and the wallet are on the download page; every block is in the explorer.
Why the design looks like this, and what it builds on: Why PowMachina.